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Rank: Pro Groups: Joined: 24/08/2009 Posts: 48,827 Points: -13,348
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Thunderbirds is a British science-fiction television series created by Gerry and Sylvia Anderson. It was produced between 1964 and 1966 using a form of electronic marionette puppetry (dubbed "Supermarionation") combined with scale model special effects sequences. Two series were filmed, comprising a total of 32 episodes.
https://www.youtube.com/watch?v=__8f-HDai64
Set in the mid-2060s, Thunderbirds follows the exploits of International Rescue (IR), a life-saving organisation equipped with technologically-advanced land, sea, air and space rescue craft; these are headed by a fleet of five vehicles named the Thunderbirds 1-5 and launched from IR's secret base in the Pacific Ocean. The main characters are ex-astronaut Jeff Tracy, the founder of IR, and his five adult sons, who pilot the Thunderbird machines. Thunderbirds began its first run in the United Kingdom in 1965 and has since been broadcast in at least 66 other countries. Periodically repeated, it was adapted for radio in the early 1990s and has influenced many TV programmes and other media. As well as inspiring various merchandising campaigns, the series has been followed by two feature-length film sequels, a live-action film adaptation and a mimed stage show tribute. The second of two TV remakes, the computer-animated Thunderbirds Are Go, premiered in 2015, in honour of the original show's 50th anniversary.
Widely considered to be the Andersons' most popular and commercially successful series, Thunderbirds has received particular praise for its effects and musical score. It is also well remembered for its title sequence, which opens with an often-quoted countdown of "5, 4, 3, 2, 1: Thunderbirds Are Go!" A real-life rescue service, the International Rescue Corps, is named after the organisation featured in the series.
Thunderbird 2 holds the distinction of being the most frequently seen of all the Thunderbirds models, appearing in all but one episode of the TV series ("The Impostors") and also appearing in all three movies.
Thunderbird 2 is International Rescue's heavy-duty transporter aircraft which carries rescue equipment to the danger zone in one of 6 pods (including Thunderbird 4 in pod 4). Thunderbird 2 is a large, green VTOL aircraft that is used in most earth-based rescue missions. It is normally piloted by Virgil Tracy, who is often accompanied by either Scott Tracy, Alan Tracy, Gordon Tracy, Brains or sometimes Tin-Tin. Thunderbird 2 is a long-range craft, capable of reaching anywhere in the world without refuelling and has a maximum speed of 6,000 mph. Thunderbird 2 launch sequence: https://www.youtube.com/watch?v=lMEuEF9-UbU
Build your own Thunderbird 2 model
https://www.youtube.com/...Y_QaU6u-wEG&index=1
1/144 scale - faithfully reproduced from original TV props.
Dimensions: 540mm long, 390mm Wide, 125mm high.
Pre-painted classic green livery with the choice of adding weathering effects.
Remote control operates the rear booster LED's and jet sound, cockpit lighting and landing legs up/down.
Fully illuminated detailed cockpit with removable screen.
Rear boosters contain speakers and LED's to recreate the roar of take-off (operated by remote-control).
Removable panel reveals the twin missile launcher.
Telescopic landing legs which can be operated remotely to load and unload the cargo pod's.
Removable Pods 3 & 4.
20 support & rescue vehicles included, such as The Mole, FAB 1, Hoverbike and Thunderbird 4.
Kit available here: http://www.model-space.c...-the-thunderbird-2.html
Official video build: https://www.youtube.com/...piKk4PRwBdm6-K39ruj1w4Y
Tomick attached the following image(s):
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Rank: Super-Elite Groups: Registered
Joined: 27/01/2014 Posts: 5,060 Points: 14,980
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You will be given the opportunity to build mini dioramas throughout the build, these are purely optional and will not be covered in the Official Build Diary. The building of the dioramas is covered in the various pack instructions. The official build diary will follow the format of the instructions and will not include any enhancement to the build. You are of course free to build and enhance your model how you so choose. Note: Official build diary images protected under Copyright.
Stage 01
Nose Assembly
Parts Supplied: Nose Upper Panel, Cockpit Windscreen
To begin this stage, line up the cockpit windscreen to the nose, taking note of the three slots. Join the parts by first placing the tab at the bottom of the windscreen into the nose’s front slot, then do the same for the two at either corner. Make sure the number ‘2’ is lining up neatly across the two parts.
Elevator Car Rear wheel Assembly
Parts supplied: Rear Wheels x8, Rear Axles x 2, Rear Hub Caps x4, Rear Chassis (Upper Section), Rear Chassis (Down Section)
Slide two wheels over the tip of one of the axles, silver side first, so that the side with the central recess faces out.
Now push a hubcap onto the ribbed end of the axle to secure the wheels. Slide the wheels back up the axle until they rest against the hubcap. Repeat the steps to fit two more wheels and hubcaps to the other end of the axle.
Make sure both pairs of wheels fit together snugly and are flush with the hubcaps.
Repeat the previous steps to fit two more wheels and a hubcap to one side of the second axle. Continue as you did before to fit the remaining two wheels and complete your second axle assembly.
Finish this stage by using the lower section of the chassis to check the wheel spacing. There should be no gaps between the chassis and the wheels. If there is a gap, make sure the hubcaps are pushed all the way into place. Remove the wheels from the chassis section and keep all the parts safe until later.
Stage complete, carefully store any remaining parts in a stage labelled bag.
davetwin attached the following image(s):
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Stage 02
Cockpit Interior
Parts Supplied: Cockpit Interior, Pilots Seat, 2.5x6mm Screws x7
Line up the pin on the underside of the pilot’s seat to the hole in the cockpit’s floor.
Press the seat into place, making sure to note its orientation with regards to the control panel.
Elevator Car 1
Parts Supplied: Platform Frame (Short x2), Platform Frame (Long x2), Axle, Front Wheels x4, Hub Cap x2, Suspension Arms x2, Hydraulic Jack, Compressor, Compressor Cage, Front Chassis (Upper), Front Chassis (Lower), Roll Bar, Front Nozzle, Rear Buffer, Side Blocks (Left & Right), Air Intakes (Left & Right), Suspension damper, Transmission Cables x2.
Use the axle, wheels and hubcaps to assemble the front wheel set, as you did in stage 1.
Now fit the front nozzles into the recess at the front of the front chassis. Make sure you position the part correctly.
Take the two transmission cables and fit these to the underside of the lower front chassis part via their thinner, right-angled tips.
Lay one of the wheel assemblies into the grooves of the front lower chassis, and secure them by adding the upper chassis part.
Take the left and right side blocks, indicated by their L and R marks, and fit these into the slots on the side of the front chassis. Use a dot of superglue to secure these parts.
Now turn the chassis assembly around and fit the left and right air intakes to the forward-facing slots, you will not need to glue these. That completes the front section of the Elevator Car chassis.
Now take the rear chassis upper part saved from Stage 01 and fit this stage’s rear buffer to it in the recess. Connect the front chassis section to the rear chassis upper part (holding both parts upside down) via the tabs and slots.
Fit the two sets of rear wheels assembled in Stage 01 into their grooves, then seal the rear chassis by fitting the rear lower chassis part – dabbing spots of superglue to the lugs to secure the parts. The chassis of Elevator Car 1 is now complete.
Now glue the suspension damper to the holes on the upper chassis parts.
Lastly, glue the roll bar to the Elevator Car’s cab via the two holes. Make sure the bar is level.
Next, take all the platform frames and glue their ends together via the square tabs and matching holes. Once the superglue has dried, place the frame over the raised ridge on the underside of the platform.
Fit the compressor to the platform underside, then use glue to secure its cage over it.
Now take the hydraulic jack and fit it into the section on the underside of the platform. Its thinner and thicker pins have correspondingly sized holes to make sure you position the part correctly.
Glue one of the suspension arms to the holes on the platform underside. The tab at the join of the arms should be on the inside, facing the jack. Repeat for the other suspension arm, again making sure its tab is also on the inside of the assembly, facing the jack.
Lower the platform onto the chassis, so the tabs on its suspension arms and hydraulic jack fit into the slots on the chassis’ rear section. Use glue to secure the parts.
Stage complete, carefully store any remaining parts in a stage labelled bag.davetwin attached the following image(s):
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Rank: Super-Elite Groups: Registered
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Stage 03
Missile Launcher
Parts Supplied: Missile Hatch, Launcher Base, Shaft Spring, Cockpit Bulkhead, Passenger Seats x2, Control Stick, Missiles x2, Missile Launcher, Rack Stay, Missile Shaft, Cockpit Lamp, LED Unit.
Gently work the control stick through the space beneath the cockpit’s control panels. There is a small ‘trough’ in which you should glue the control stick.
Next, fit the two passenger seat units in their holes behind the pilot’s seat. No glue is required.
Place the missile launcher base into the rectangular space behind the cockpit.
Slot the cockpit lamp into the bulkhead via the two rectangular tabs and slots. There will be a gap between the two parts. Now fit the LED unit to the lamp. The two rounded LEDs will sit inside the holes on the reverse of the lamp.
Next, fit the bulkhead to the rear section of the cockpit via the rectangular tabs at either end. Use a little superglue to strengthen the bond. Feed the LED unit’s wires out to the bottom-right side behind.
Glue the missiles into their slots on the launcher, making sure to orient the parts correctly. Then glue the rack stay to the missiles and launcher. The rectangular tab and slot will locate the parts. Fit the missile launcher assembly into the missile bay, behind the launcher base and bulkhead. The two parts can only fit together in one position
Turn the assembly upside down, while holding the launcher in place, then feed the tips of the rack stay through the holes in the missile shaft. If the fit is tight, remove a little paint from the tips and try again until positioned correctly.
Fetch the nose assembly from Stage 01 and place the missile hatch over the rectangular hole.
Now lower the cockpit assembly over the hatch, making sure the hatch and missile launcher stay in position. The cockpit’s grey screw tabs should rest neatly on the nose’s green mounting lugs, leaving no gap at the rear of the cockpit assembly.
Use the screwdriver and screws supplied with Stage 02 to begin fixing the parts via the tabs and lugs. Begin with the foremost tab. Secure the cockpit via all six mounting tabs.
Thunderbird 4
Parts Supplied: Nose, Cockpit, Body (Upper), Body (Lower), Lighting Trough, Rear Panel, Gordon Tracy, Fin, Nozzles x2.
Use superglue to affix the figurine of Gordon Tracy onto the rectangular recess in the cockpit.
Fit the nose to the assembly (no glue is required). Now fit the rear panel to the body upper part.
Fit the nozzles onto the body lower part’s boosters. Fit the body upper to the lower part.
Now fix the cockpit-nose assembly to the body. Use a little glue around their join to secure the connection.
Slot the fin into the hole in the top.
Gently pull the arms of the lighting trough apart, then clip them into the two recesses. The small dents on the underside of the arms’ tabs should face down.
Stage complete, carefully store any remaining parts in a stage labelled bag.davetwin attached the following image(s):
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Rank: Super-Elite Groups: Registered
Joined: 27/01/2014 Posts: 5,060 Points: 14,980
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Stage 04
Nose Assembly
Parts Supplied: Nose (Lower Panel), Storage Hold, Lower Hatch, Side Windows (Left and Right), 2.5x6mm Screws x5.
Take the lower hatch, its no. 2 label facing downwards, and fit this into the rectangular opening in the lower nose panel. Its two circled tabs should be at the rear of the parts.
Now place the storage hold over the hatch, with the post towards the read of the cockpit. Use four screws to secure the part via the mounting lugs. Only tighten each lightly at first, then, after checking each screw is seated correctly in its mounting lug, go round and tighten each fully to secure the parts.
Now fit the left and right side windows to their respective cutaways. The join between the window and curve of the lower nose panel should be smooth, with the parts sitting comfortably on the cutaways’ lips.
Fetch the missile shaft spring supplied with Stage 03 and place it in the lug behind the storage hold. Then take the upper nose assembly built over the previous stages and gently lower it onto the lower nose panel. Its mounting posts and lugs will locate the parts, while the missile launcher shaft will slip into the spring.
Test-fit the nose sections by easing each mounting post into its corresponding lug, the missile launcher shaft slipping neatly into the centre of the spring. The parts should fit snugly, with no gap around their join. You do not need to secure the parts at this stage.
Stage complete, carefully store any remaining parts in a stage labelled bag.davetwin attached the following image(s):
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